“The PC version of Rocket League will come to the Epic Games store in late 2019,” the company wrote.
In fact, its initial phrasing suggested it would not. While the company said it would continue to support the Steam version of the game in perpetuity, it did not say whether it would continue to sell the game on the platform. In a press release, Epic said it would transition Rocket League over to its own competing game store. And Rocket League has a robust e-sports scene that could make ample use of Epic’s technology and resources.īut it was the announcement and its vague wording that kicked off the latest Epic-Steam firestorm. The two were also cross-platform partners in the push to force Sony to play nice with its competitors in the console market. The two companies have worked together for nearly two decades on Epic’s Unreal tech and were based a mere 12 miles apart from one another in North Carolina, until Psyonix moved its office to San Diego in 2009.
So it makes perfect sense why Epic would want to buy them. Epic seemingly can’t announce anything without whipping up a PC gaming frenzy